Showing posts with label Cubase 5. Show all posts
Showing posts with label Cubase 5. Show all posts
11/27/10
Cubase 5 - Arranger Track
Labels:
Cubase 5,
how to use the arranger track
How to use FL Studio with Cubase 5 (tutorial - vst instrument multiple out...
11/26/10
11/20/10
Cubase (All keyboard shortcuts)
Shortcut Command
Audio category
A = Adjust Fades to Range
x = Crossfade
Ctrl+F = Find Selected in Pool
Automation category Cubase
Alt+R = Toggle Read Enable All Tracks
Alt+W = Toggle Write Enable All Tracks
Devices category Cubase
F3 = Mixer
F8 = Video
F4 = VST Connections
F11 = VST Instruments
F12 = VST Performance
Edit category Cubase
F = Autoscroll
Ctrl+C = Copy
Ctrl+X = Cut
Ctrl+Shft+X = Cut Time
Del or Backspace = Delete
Shft+Backspace = Delete Time
Ctrl+D = Duplicate
Ctrl+Shft+E = Insert Silence
E = Left Selection Side to Cursor
Ctrl+Shft+L = Lock
Ctrl+L = Move to Cursor
M = Mute
Shft+M = Mute Events
Alt+M = Mute/Unmute Objects
Ctrl+E = Open Default Editor
Ctrl+R = Open Score Editor
Return = Open/Close Editor
Ctrl+V = Paste
Alt+V = Paste at Origin
Ctrl+Shft+V = Paste Time
R = Record Enable
Ctrl+Shft+Z = Redo
Ctrl+K = Repeat
D = Right Selection Side to Cursor
Ctrl+A = Select All
Ctrl+Shft+A = Select None
J = Snap On/Off
S = Solo
Alt+X = Split At Cursor
Shft+X = Split Range
Ctrl+Z = Undo
Ctrl+U = Ungroup
Ctrl+Shft+U = Unlock
Shft+U = Unmute Events
Ctrl+Shft+I = Edit In-place
Ctrl+G = Group
Editors category Cubase
Ctrl+I = Show/Hide Infoview
Alt+I = Show/Hide Inspector
Alt+O = Show/Hide Overview
File category Cubase
Ctrl+W = Close
Ctrl+N = New
Ctrl+O = Open
Ctrl+Q = Quit
Ctrl+S = Save
Ctrl+Shft+S = Save As
Ctrl+Alt+S = Save New Version
Media category Cubase
F5 = Open MediaBay
F6 = Open Loop Browser
F7 = Open Sound Browser
MIDI category Cubase
Q = Quantize
Navigate category Cubase
Shft+Down Arrow Add Down: = Expand/Undo selection in the Project window to the bottom/ Move selected event in the Key Editor down 1 octave
Shft+Left Arrow Add Left: = Expand/Undo selection in the Project window/ Key Editor to the left
Shft+Right Arrow Add Right: = Expand/Undo selection in the Project window/ Key Editor to the right
Shft+Up Arrow Add Up: = Expand/Undo selection in the Project window to the top/ Move selected event in the Key Editor up one octave
Down Arrow Down: = Select next in the Project window/ Move selected event in the Key Editor one semitone down
Left Arrow Left: = Select next in the Project window/ Key Editor
Right Arrow Right: = Select next in the Project window/ Key Editor
Up Arrow Up: = Select next in the Project window/ Move selected event in the Key Editor one semitone up
End Bottom Select bottom track in the track list
Home Top: = Select top track in the track list
Nudge category Cubase
Alt+Shft+Left Arrow - End Left
Alt+Shft+Right Arrow - End Right
Ctrl+Left Arrow - Left
Ctrl+Right Arrow - Right
Alt+Left Arrow - Start Left
Alt+Right Arrow - Start Right
Project category Cubase
Ctrl+B = Open Browser
Ctrl+M = Open Markers
Ctrl+P = Open/Close Pool
Ctrl+T = Open Tempo Track
Shft+S = Setup
Shft+C = Show/Hide Track Colors
Score Functions category Cubase
Alt+Pad+[Plus] - Insert Voice: Next
Alt+Pad-[minus]- Insert Voice: Previous
Tool category Cubase
5 = Delete tool
8 = Draw tool
0 = Drumstick tool
4 = Glue tool
7 = Mute tool
F10 = Next Tool
9 = Play tool
F9 = Previous Tool
2 = Range tool
1 = Select tool
3 = Split tool
6 = Zoom tool
Transport category Cubase 4
I = AutoPunch In
O = AutoPunch Out
Pad / Cycle
. = Exchange time formats
Shft+Pad + Fast Forward
Shft+Pad - Fast Rewind
Pad + Forward
Shft+L = Input Left Locator
Shft+P = Input Position
Shft+R = Input Right Locator
Shft+T = Input Tempo
Insert (Win) = Insert Marker
N = Locate Next Event
Shft+N = Locate Next Marker
B = Locate Previous Event
Shft+B = Locate Previous Marker
L = Locate Selection
P = Locators to Selection
Shft+G = Loop Selection
C = Metronome On
Ctrl+Pad - Nudge Down
Ctrl+Pad + Nudge Up
F2 = Panel (Transport panel)
Alt+Space = Play Selection Range
Shft+Pad 1 to Pad 9 Recall Cycle Marker 1 to 9
Pad * Record + –
Shft+Pad * = Retrospective Record
Pad . or Pad ,= Return to Zero
Pad - = Rewind
Ctrl+Pad 1 Set Left Locator
Ctrl+1 = Set Marker 1
Ctrl+2 = Set Marker 2
Ctrl+ Pad 3 to 9 or Ctrl+ 3 to 9 = Set Marker 3 to 9
Ctrl+Pad 2 = Set Right Locator
Enter Start
Space Start/Stop
Pad 0 = Stop
Pad 1 = To Left Locator
Shft+1 = To Marker 1
Shft+2 = To Marker 2
Pad 3 to 9 or Shft+3 to 9 = To Marker 3 to 9
Pad 2 = To Right Locator
T = Use External Sync
Workspace category Cubase
Alt+Pad 0 Lock/Unlock Active Workspace
Ctrl+Pad 0 = New
W = Organize
Alt+Pad 1-9 = Workspace 1-9
Zoom category Cubase
Shft+F = Zoom Full + –
H = Zoom In + –
Alt+Down Arrow Zoom In Tracks + –
G = Zoom Out + –
Alt+Up Arrow or Ctrl+Up Arrow Zoom Out Tracks + –
Shft+E = Zoom to Event + –
Alt+S = Zoom to Selection + –
Z or Ctrl+ Down Arrow = Zoom Tracks Exclusive

Audio category
A = Adjust Fades to Range
x = Crossfade
Ctrl+F = Find Selected in Pool
Automation category Cubase
Alt+R = Toggle Read Enable All Tracks
Alt+W = Toggle Write Enable All Tracks
Devices category Cubase
F3 = Mixer
F8 = Video
F4 = VST Connections
F11 = VST Instruments
F12 = VST Performance
Edit category Cubase
F = Autoscroll
Ctrl+C = Copy
Ctrl+X = Cut
Ctrl+Shft+X = Cut Time
Del or Backspace = Delete
Shft+Backspace = Delete Time
Ctrl+D = Duplicate
Ctrl+Shft+E = Insert Silence
E = Left Selection Side to Cursor
Ctrl+Shft+L = Lock
Ctrl+L = Move to Cursor
M = Mute
Shft+M = Mute Events
Alt+M = Mute/Unmute Objects
Ctrl+E = Open Default Editor
Ctrl+R = Open Score Editor
Return = Open/Close Editor
Ctrl+V = Paste
Alt+V = Paste at Origin
Ctrl+Shft+V = Paste Time
R = Record Enable
Ctrl+Shft+Z = Redo
Ctrl+K = Repeat
D = Right Selection Side to Cursor
Ctrl+A = Select All
Ctrl+Shft+A = Select None
J = Snap On/Off
S = Solo
Alt+X = Split At Cursor
Shft+X = Split Range
Ctrl+Z = Undo
Ctrl+U = Ungroup
Ctrl+Shft+U = Unlock
Shft+U = Unmute Events
Ctrl+Shft+I = Edit In-place
Ctrl+G = Group
Editors category Cubase
Ctrl+I = Show/Hide Infoview
Alt+I = Show/Hide Inspector
Alt+O = Show/Hide Overview
File category Cubase
Ctrl+W = Close
Ctrl+N = New
Ctrl+O = Open
Ctrl+Q = Quit
Ctrl+S = Save
Ctrl+Shft+S = Save As
Ctrl+Alt+S = Save New Version
Media category Cubase
F5 = Open MediaBay
F6 = Open Loop Browser
F7 = Open Sound Browser
MIDI category Cubase
Q = Quantize
Navigate category Cubase
Shft+Down Arrow Add Down: = Expand/Undo selection in the Project window to the bottom/ Move selected event in the Key Editor down 1 octave
Shft+Left Arrow Add Left: = Expand/Undo selection in the Project window/ Key Editor to the left
Shft+Right Arrow Add Right: = Expand/Undo selection in the Project window/ Key Editor to the right
Shft+Up Arrow Add Up: = Expand/Undo selection in the Project window to the top/ Move selected event in the Key Editor up one octave
Down Arrow Down: = Select next in the Project window/ Move selected event in the Key Editor one semitone down
Left Arrow Left: = Select next in the Project window/ Key Editor
Right Arrow Right: = Select next in the Project window/ Key Editor
Up Arrow Up: = Select next in the Project window/ Move selected event in the Key Editor one semitone up
End Bottom Select bottom track in the track list
Home Top: = Select top track in the track list
Nudge category Cubase
Alt+Shft+Left Arrow - End Left
Alt+Shft+Right Arrow - End Right
Ctrl+Left Arrow - Left
Ctrl+Right Arrow - Right
Alt+Left Arrow - Start Left
Alt+Right Arrow - Start Right
Project category Cubase
Ctrl+B = Open Browser
Ctrl+M = Open Markers
Ctrl+P = Open/Close Pool
Ctrl+T = Open Tempo Track
Shft+S = Setup
Shft+C = Show/Hide Track Colors
Score Functions category Cubase
Alt+Pad+[Plus] - Insert Voice: Next
Alt+Pad-[minus]- Insert Voice: Previous
Tool category Cubase
5 = Delete tool
8 = Draw tool
0 = Drumstick tool
4 = Glue tool
7 = Mute tool
F10 = Next Tool
9 = Play tool
F9 = Previous Tool
2 = Range tool
1 = Select tool
3 = Split tool
6 = Zoom tool
Transport category Cubase 4
I = AutoPunch In
O = AutoPunch Out
Pad / Cycle
. = Exchange time formats
Shft+Pad + Fast Forward
Shft+Pad - Fast Rewind
Pad + Forward
Shft+L = Input Left Locator
Shft+P = Input Position
Shft+R = Input Right Locator
Shft+T = Input Tempo
Insert (Win) = Insert Marker
N = Locate Next Event
Shft+N = Locate Next Marker
B = Locate Previous Event
Shft+B = Locate Previous Marker
L = Locate Selection
P = Locators to Selection
Shft+G = Loop Selection
C = Metronome On
Ctrl+Pad - Nudge Down
Ctrl+Pad + Nudge Up
F2 = Panel (Transport panel)
Alt+Space = Play Selection Range
Shft+Pad 1 to Pad 9 Recall Cycle Marker 1 to 9
Pad * Record + –
Shft+Pad * = Retrospective Record
Pad . or Pad ,= Return to Zero
Pad - = Rewind
Ctrl+Pad 1 Set Left Locator
Ctrl+1 = Set Marker 1
Ctrl+2 = Set Marker 2
Ctrl+ Pad 3 to 9 or Ctrl+ 3 to 9 = Set Marker 3 to 9
Ctrl+Pad 2 = Set Right Locator
Enter Start
Space Start/Stop
Pad 0 = Stop
Pad 1 = To Left Locator
Shft+1 = To Marker 1
Shft+2 = To Marker 2
Pad 3 to 9 or Shft+3 to 9 = To Marker 3 to 9
Pad 2 = To Right Locator
T = Use External Sync
Workspace category Cubase
Alt+Pad 0 Lock/Unlock Active Workspace
Ctrl+Pad 0 = New
W = Organize
Alt+Pad 1-9 = Workspace 1-9
Zoom category Cubase
Shft+F = Zoom Full + –
H = Zoom In + –
Alt+Down Arrow Zoom In Tracks + –
G = Zoom Out + –
Alt+Up Arrow or Ctrl+Up Arrow Zoom Out Tracks + –
Shft+E = Zoom to Event + –
Alt+S = Zoom to Selection + –
Z or Ctrl+ Down Arrow = Zoom Tracks Exclusive
10/25/10
MOTIF XS with LOOPMASH (VST Synthesizer included CUBASE5)
Labels:
Cubase 5,
cubase video tutorials,
loopmash,
motif xs
7/26/10
6/26/10
6/25/10
Cubase 5 Music Production Tools
Cubase is the most widely-used sequencing program in the world with well over one million registered users. Designed for professionals from the ground up, Cubase converges extraordinary sound quality, intuitive handling and a vast range of highly advanced audio and MIDI tools for composition, recording, editing and mixing.
The first version of Cubase appeared in 1989 for the Atari ST computer although the programmer, Charlie Steinberg who gave his name to the company, had been creating sequencers for the Commodore 64 and Atari since the early 80s.
The release of Cubase in 1993 on the Atari Falcon was a breakthrough in DSP software technology as realtime manipulation of audio was possible without the assistance of additional processor cards, as was the case with the more costly Pro Tools and other similar systems. Cubase also sports a well-designed and fully functional midi and score editor, which seems to come as an afterthought in many sequencers even Pro Tools. If you want to record and tweak the sound with Cubase''s native reverbs, eq and dynamics, all of the tools of the trade are there and much more improved from a graphic user interface standpoint.
Now owned by Yamaha, Steinberg is greatly benefiting from the music giants ownership. After all Yamaha is the largest musical instruments manufacturer in the world.
Designed for professionals from the ground up, Cubase 5 sets a new standard for integrated music production software by combining powerful audio and MIDI recording, synthesis, editing, mixing and effects. The brand new VST3 effect plug-in set and new first-class VST instruments are only the beginning. There are also new VST instruments, including three outstanding new synthesizers (Prologue, Spector and Mystic as well as HALion One sample player with hundreds of new instruments based on Yamaha Motif waveform), and the new Instrument Track class accelerates handling of VST Instruments and combines MIDI and plug-in automation within the same track.
Tailored for composers, musicians and project studios as well as students and educators, Cubase Studio 5 still offers professional music production technology thanks to a high-quality set of essential tools, but at a lower price point than Cubase 5.
Customers who purchase Cubase 5 will find additional advanced features required for the final production phases including surround support, full Control Room functionality and specialised plug-ins and tools for creating a final mixdown.
These music tools will allow you to write tunes in a way that more directly relates to musical notation. But the input may instead be one of the time value reporters included in the Music Tools. Pro Tools MP3 OptionBy including the Pro Tools MP3 Option, the Music Production Toolkit makes it easy to listen to a new mix on a portable device or quickly share it with other band members without having to use a separate application. We all need the proper tools to create music, and by "tools" I don''t mean acertain brand of instrument or amplifier, but rather the music we hear inside.
In Summary Cubase 5 in my opinion at least is the Dewalt Power tool of the production world. Powerful and Reliable.

The first version of Cubase appeared in 1989 for the Atari ST computer although the programmer, Charlie Steinberg who gave his name to the company, had been creating sequencers for the Commodore 64 and Atari since the early 80s.
The release of Cubase in 1993 on the Atari Falcon was a breakthrough in DSP software technology as realtime manipulation of audio was possible without the assistance of additional processor cards, as was the case with the more costly Pro Tools and other similar systems. Cubase also sports a well-designed and fully functional midi and score editor, which seems to come as an afterthought in many sequencers even Pro Tools. If you want to record and tweak the sound with Cubase''s native reverbs, eq and dynamics, all of the tools of the trade are there and much more improved from a graphic user interface standpoint.
Now owned by Yamaha, Steinberg is greatly benefiting from the music giants ownership. After all Yamaha is the largest musical instruments manufacturer in the world.
Designed for professionals from the ground up, Cubase 5 sets a new standard for integrated music production software by combining powerful audio and MIDI recording, synthesis, editing, mixing and effects. The brand new VST3 effect plug-in set and new first-class VST instruments are only the beginning. There are also new VST instruments, including three outstanding new synthesizers (Prologue, Spector and Mystic as well as HALion One sample player with hundreds of new instruments based on Yamaha Motif waveform), and the new Instrument Track class accelerates handling of VST Instruments and combines MIDI and plug-in automation within the same track.
Tailored for composers, musicians and project studios as well as students and educators, Cubase Studio 5 still offers professional music production technology thanks to a high-quality set of essential tools, but at a lower price point than Cubase 5.
Customers who purchase Cubase 5 will find additional advanced features required for the final production phases including surround support, full Control Room functionality and specialised plug-ins and tools for creating a final mixdown.
These music tools will allow you to write tunes in a way that more directly relates to musical notation. But the input may instead be one of the time value reporters included in the Music Tools. Pro Tools MP3 OptionBy including the Pro Tools MP3 Option, the Music Production Toolkit makes it easy to listen to a new mix on a portable device or quickly share it with other band members without having to use a separate application. We all need the proper tools to create music, and by "tools" I don''t mean acertain brand of instrument or amplifier, but rather the music we hear inside.
In Summary Cubase 5 in my opinion at least is the Dewalt Power tool of the production world. Powerful and Reliable.
6/14/10
Making a dance beat Cubase 5
Labels:
Cubase 5,
cubase beatmaking,
cubase video tutorials
6/12/10
CUBASE 5 Heavyweight Audio Workstation

One of the reasons Cubase 5 has become the most used digital audio workstation in the world is because of it's comprehensive skill set one that's second to none.
"This is home studio recording heaven"... (Props Mag)
Cubase 5 has it covered like the tide, top to bottom side to side. It comes packed with tons of tools and ways to help you engineer professional sounding records. Now all home recording studio owners have a chance to compete with the so called giant studios. Thanks to digital technology and companies like Steinberg who help provide a level playing field. As music producers, musicians, and recording engineers it's our duty to support these software developers. Truth is without these guys there would be no home recording studios.
Steinberg doesn't need me as a pitch man. I'm just speaking on behalf of Cubase 5 because i own it, love it and understand the unlimited musical ideals that can be created using it. It's simple logic, if you want to produce a professional record inside your home studio, then you're going to have to power up. You're going to need a true digital audio workstation. One that's compatible with outside audio applications, midi and 64 bit vst platforms. Honestly speaking Cubase 5 does it all and then some. Steinberg continues to put out innovative industry standard products. It's no secret that any recording studio, home or professional can benefit greatly from using Cubase 5. Stay on the lookout for Cubase 5.5 which has new powerhouse features and toys and also comes free for registered Cubase 5 users. "Now we're bumping beats baby"
6/7/10
Cubase Tutorial - Tech Tip 8 - Create Stereo Width in Cubase 5 (Vocals, ...
6/3/10
6/2/10
6/1/10
AVTI - Cubase Vocal Comping and Processing Tutorial
Labels:
comping,
Cubase 5,
cubase tips,
cubase tutorials,
cubase vocal editing
Cubase 5 (Stretching Audio) - Creative Variaudio & Bass Synths
Labels:
Cubase 5,
production tips,
stretching audio,
tutorials
Cubase 5 Beatmaking with Groove Agent One and Beat Designer
How to use FL Studio in Cubase 5 (tutorial - vst instrument multiple out...
Vocal Tips For recording vocals in cubase
Vocal Tips For recording vocals in cubase
Vocals are often the most important element of a song, but for a producer the vocal track is also the most problematic.
Vocal Processing Tips
With a vocal track its important to get the best possible performance, using the best possible microphone and preamp. This is a whole other topic, so for now I’ll just assume we already have a recorded vocal take to work with, flaws and all.
The first stage in processing is to remove any unwanted noise/frequencies. This can be done with a noise gate, de-esser, filtering and/or EQ.
Vocal Tip 1 – Filter/EQ
Generally speaking, a vocal will have little or no information below 100 Hz (see this frequency chart for details), so a high-pass filter to cut out this range is probably a good idea. You can even raise the threshold further if you’re dealing with a female vocalist. Most DAWs have their own native EQs so you should be able to do this rather easily.
Vocal Tip 2 – Noise Gate
A noise gate cuts out the spaces where the vocalist isn’t singing, and acts in a similar fashion to a compressor. You’ll need to set up the attack and release times so that the effect works
well with the timing of the singer.
Vocal Tip 3 – De-Esser
A de-esser is usually required to take out those intrusive plosives and ‘ess’ sounds, although you might get by without one if the singer knows how to work the microphone (don’t forget to use a pop shield).
Vocal Tip 4 – Compressor
Now that most of the bad stuff has been cleaned up, it’s time to look at controlling the dynamics of the recording. As usual, compressors are the order of the day – sticking with the excellent Digital Fish Phones freebies, we can use cubase's vintage compressor to even out the levels in the performance, creating a smooth vocal that doesn’t have any annoying dips or spikes in volume.
Vocal Tip 5 – Reverb
At this stage, we can consider applying some reverb. Tread with caution here, as it’s easy to overdo – reverb should be barely audible, just enough to blend and pad the vocal slightly.
Vocal Tip 6 – Adding Depth
If you need some extra processing beyond the basics outlined above, then you might want to consider cubase's stereo image plugin for some tape saturation, Cubase studio Chorus for a taste of chorus fattening, or the Limiter for bringing up the levels a bit more.

Vocals are often the most important element of a song, but for a producer the vocal track is also the most problematic.
Vocal Processing Tips
With a vocal track its important to get the best possible performance, using the best possible microphone and preamp. This is a whole other topic, so for now I’ll just assume we already have a recorded vocal take to work with, flaws and all.
The first stage in processing is to remove any unwanted noise/frequencies. This can be done with a noise gate, de-esser, filtering and/or EQ.
Vocal Tip 1 – Filter/EQ
Generally speaking, a vocal will have little or no information below 100 Hz (see this frequency chart for details), so a high-pass filter to cut out this range is probably a good idea. You can even raise the threshold further if you’re dealing with a female vocalist. Most DAWs have their own native EQs so you should be able to do this rather easily.
Vocal Tip 2 – Noise Gate
A noise gate cuts out the spaces where the vocalist isn’t singing, and acts in a similar fashion to a compressor. You’ll need to set up the attack and release times so that the effect works
well with the timing of the singer.
Vocal Tip 3 – De-Esser
A de-esser is usually required to take out those intrusive plosives and ‘ess’ sounds, although you might get by without one if the singer knows how to work the microphone (don’t forget to use a pop shield).
Vocal Tip 4 – Compressor
Now that most of the bad stuff has been cleaned up, it’s time to look at controlling the dynamics of the recording. As usual, compressors are the order of the day – sticking with the excellent Digital Fish Phones freebies, we can use cubase's vintage compressor to even out the levels in the performance, creating a smooth vocal that doesn’t have any annoying dips or spikes in volume.
Vocal Tip 5 – Reverb
At this stage, we can consider applying some reverb. Tread with caution here, as it’s easy to overdo – reverb should be barely audible, just enough to blend and pad the vocal slightly.
Vocal Tip 6 – Adding Depth
If you need some extra processing beyond the basics outlined above, then you might want to consider cubase's stereo image plugin for some tape saturation, Cubase studio Chorus for a taste of chorus fattening, or the Limiter for bringing up the levels a bit more.
5/30/10
Signs of a Quality Mastered Mix (Cubase)
Signs of a Quality Mastered Mix (Cubase)
These are some of the characteristics that I think are pretty true of different types of recordings, for those who are still wondering what all this mastering stuff is really about:
Good final mix, not mastered:
- sounds quieter than commercial recordings.
- songs sound different from one track to the next. The listener frequently adjusts tone and/or volume controls on the playback system to compensate.
- recordings sound noticably different on different playback systems.
- compared with commercial recordings, highs seem to lack "sparkle" and "shimmer." lows sound sometimes dull, weak, or boomy.
- dynamic response may be uneven from one song to the next, or within songs.
- Overall sound of individual tracks is generally good.
Good final mix, well mastered:
- Frequency spread and level is comparable to commercial recordings.
- All songs have a consistent, high-quality "sound" that translates well regardless of playback system or listener's preferences vis-a-vis tone/eq controls.
- highs, mids, and lows are tight, clear, and smooth.
- Dynamic response is natural and musical. Pads are clean and lush, drums are punchy, instrument balance sounds natural.
- Frequency spread is balanced and clear. The "sound" is transparent, it doesn't distract from the musical content. "Depth" and "airiness" sound natural and smooth.
Good final mix, poorly mastered:
- Frequency spread is uneven and distracting. Highs may be sibilant and grating, especially at high volume. Lows may be thumpy or excessively boomy. Mids are noticably lacking.
- Dynamic response is unnatural and over-compressed.
- Sound is generally consistent from one system to the next, and from one track to the next. Listener adjustment of tone controls does not alter the "sound" of the recording.
- Overall, sounds generally more "pro" than the raw mix, but slightly sterile, and possibly unpleasant after extended listening.
- Sound may be gritty or overly "digital."
- Cymbals have a white-noise sound to them. Electric guitars may sound fizzy and harsh. Bass instruments do not seem well "seated" in the track. Drum sounds are weak, boomy, mushy, or inconsistent.
Between the rough mix and the bad master, I'll take the mix every time. Have fun.

These are some of the characteristics that I think are pretty true of different types of recordings, for those who are still wondering what all this mastering stuff is really about:
Good final mix, not mastered:
- sounds quieter than commercial recordings.
- songs sound different from one track to the next. The listener frequently adjusts tone and/or volume controls on the playback system to compensate.
- recordings sound noticably different on different playback systems.
- compared with commercial recordings, highs seem to lack "sparkle" and "shimmer." lows sound sometimes dull, weak, or boomy.
- dynamic response may be uneven from one song to the next, or within songs.
- Overall sound of individual tracks is generally good.
Good final mix, well mastered:
- Frequency spread and level is comparable to commercial recordings.
- All songs have a consistent, high-quality "sound" that translates well regardless of playback system or listener's preferences vis-a-vis tone/eq controls.
- highs, mids, and lows are tight, clear, and smooth.
- Dynamic response is natural and musical. Pads are clean and lush, drums are punchy, instrument balance sounds natural.
- Frequency spread is balanced and clear. The "sound" is transparent, it doesn't distract from the musical content. "Depth" and "airiness" sound natural and smooth.
Good final mix, poorly mastered:
- Frequency spread is uneven and distracting. Highs may be sibilant and grating, especially at high volume. Lows may be thumpy or excessively boomy. Mids are noticably lacking.
- Dynamic response is unnatural and over-compressed.
- Sound is generally consistent from one system to the next, and from one track to the next. Listener adjustment of tone controls does not alter the "sound" of the recording.
- Overall, sounds generally more "pro" than the raw mix, but slightly sterile, and possibly unpleasant after extended listening.
- Sound may be gritty or overly "digital."
- Cymbals have a white-noise sound to them. Electric guitars may sound fizzy and harsh. Bass instruments do not seem well "seated" in the track. Drum sounds are weak, boomy, mushy, or inconsistent.
Between the rough mix and the bad master, I'll take the mix every time. Have fun.
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